RPG system

Right now Savage Worlds and FATE are my favored systems. SW is more battle tried and has some mechanics that are just plain fun (cards for initiative and chases). FATE is less structured and has more potential for creating your own worlds etc. Myth is a new percentile based system for generating adventures and general roleplaying mechanics.

The system for DragonAge looks promising for this also.

RPG system

The Accursed twcrone twcrone